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Autodesk maya 2012 basic tutorial
Autodesk maya 2012 basic tutorial




autodesk maya 2012 basic tutorial
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  • Includes challenging tutorials and real-world scenarios from some of the leading professionals in the industry If you're looking for an in-depth, professional Maya resource to turn to again and again, this is the book you need.
  • #Autodesk maya 2012 basic tutorial how to

    Showcases the techniques of professionals through numerous examples, demonstrating how to set up and manage 3D animation and visual effects pipelines.Covers the very latest Maya 2012 tools and features, including the new fluid simulation tools.

    #Autodesk maya 2012 basic tutorial software

  • Provides professional-level instruction on Maya, the industry-leading 3D animation and effects software used in popular films, games, and commercials.
  • With pages of scenarios and examples from some of the leading professionals in the industry, author Todd Palamar will help you master the entire CG production pipeline. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book provides professional-level Maya instruction. If you already know Maya basics, this authoritative book takes you to the next level. Please refer to this workflow when you model a character in future.The exclusive, official guide to the very latest version of Maya Get extensive, hands-on, intermediate to advanced coverage of Autodesk Maya 2012, the top-selling 3D software on the market. In changing an objects (nurbsSphere) basic color, I select the object so that its wire framing is highlighted, hold down the spacebar, hover over color, and check the box of 'apply color'.

    #Autodesk maya 2012 basic tutorial free

    How to insert the reference images by Free Image Planeīy making good use of those functions, you could simplify some painful modelling tasks. Basic coloring of objects Maya 2012 I havent ever used any Autodesk products, so whatever it is Im doing wrong could be something simple and plain.In this article I introduced the four tasks: I created a heart-shaped object as shown above. You can specify the direction to mirror at ‘Mirror Direction’. It brings up the ‘Mirror Options’ window. ※ Note that this NURBS surface has been converted into the polygons by selecting ‘Modify > Convert > NURBS to Polygons’.Ĭlick the box next to ‘Mesh/Mirror Geometry’ to set the options. Select the object created from the curves above. This function is very useful when you want to make a face with complicated profile curves. The Points on the Curve have been deleted.ĭuplicate the curve edited and arrange them.Ī face has been created from the curves. Select Curves > Detach and press the ‘Delete’ key. FBX STL DAE GLB ready to use for Unity/Blender/Maya/Cinema4D/Autodesk 3ds Max. Then, the points on the curve turn into the ‘x’ shapes. Learn why this 3D printing technique is so affordable, and why it is an. With the curve selected, right-click and select ‘Edit Point’. Or click the leftmost blue-circle icon in the Curves/Surface section on the Top bar. Select Create > Curve Tools > CV Curve Tool. Don’t expect too much from me as I am not good at modelling a character very well. Once you set it, you will be able to model symmetrically while checking the whole balance of the object.Īs shown in the screenshot above, you can shape a head by adjusting the positions of vertices.

    autodesk maya 2012 basic tutorial

    This is very simple, although, prior experience with maya 2012 would make it a lot simpler to follow. I will use a Coke logo ( obtained from google images) and place it on the modeled coke to make it look more realistic. This is a short video on how to make and color/texture a simple soda can. You can specify the coordinate system to reflect the selection by ‘Symmetry’ in the Modeling Toolkit. Autodesk Maya 2012 Tutorial- Model a Simple Soda Can. In my case, I display it at the beginning.

    autodesk maya 2012 basic tutorial

    Although there are the same tools on the Top bar, this toolkit would be more convenient as the name of each tool is shown. In addition, switch the display mode to ‘Wireframe’ to make Image Planes transparent for better visibility. When modelling a character, the 4-screen view is handy. Now you can model while checking the reference images of the front view and the side view. It should look like the screenshot shown above. To make the modelling work easier, set ‘Alpha Gain’ to around 0.5, which adds transparency to the image.ĭuplicate (CTRL+D) the Image Plane created above and replace the image with the side-view image by Attribute Editor. The ‘imagePlaneShape’ tab is added to Attribute Editor by applying ‘Free Image Plane’.Īnd insert an image by ‘Image Name’ in the ‘imagePlaneShape’ tab. Learn the Maya interface and the basics of modeling, rigging, animating. Model a character with reference images Put an image planeĭisplay the image of the character you want to make as ‘reference’. Introducing Autodesk Maya 2012 is the ideal primer to getting started with Maya.

  • 1 Model a character with reference images.





  • Autodesk maya 2012 basic tutorial